Any1 knows how to use DX-Ogl wrapper by RealtechVR

Started by Sanek, 17 June 2004, 00:21:16

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Sanek

Direct3D-OpenGL Wrapper: http://www.voodoofiles.com/7149
Just wondering, how do I use this soft? Had this baby for a while now, having trouble using it. System specs below.

Promises to convert 90% D3D 8.1 calls into Opengl calls. It says on voodoofiles that it should help run d3d accelerated games on voodoo2 video cards under Windows NT/2k/XP...

The link on voodoofiles is old(0.7), the latest version (0.9) should support DirectX 8.1 and mostly support DirectX 9.
Intel Celeron 433 MHz
128MB + 32MB RAM
40GB + 5.5GB HDD
ATI Rage IIc (poor D3D and OpenGL performance)
Dimond Monster 3D II 8MB 3D-Accelerator
Win98SE
Win2K Pro SP4 + Aston Shell 1.9.0
RedHat Linux 7.5
DirectX 8.1 (Win98)
FastVoodoo2 4.6 Driver Set
DirectX 9.0b (Win2K)
FastVoodoo2 4.0XP GE Driver Set

r21vo

using that wrapper is simple - just run it, press install and everyrhing should work (installation process replaces directx core file(s)).
I've also just used gldirect-3.0.0, it's shareware, but atleast someting worth to try.

3dfx tricks, tests and wallpapers

3dfx.rule.lv

Sanek

the thing is... its not working... Its trying to use the opengl drivers of my primary video card(which suck on anything above 320x240) and finally gives me an error(different all the time, usually says "error while accessing memory at location..."). I want it to use my voodoo2 drivers.
Intel Celeron 433 MHz
128MB + 32MB RAM
40GB + 5.5GB HDD
ATI Rage IIc (poor D3D and OpenGL performance)
Dimond Monster 3D II 8MB 3D-Accelerator
Win98SE
Win2K Pro SP4 + Aston Shell 1.9.0
RedHat Linux 7.5
DirectX 8.1 (Win98)
FastVoodoo2 4.6 Driver Set
DirectX 9.0b (Win2K)
FastVoodoo2 4.0XP GE Driver Set

r21vo

so you have 2 videocards and the 2nd is VooDoo2 board. For what reason you need weak videocard as a primary device? Maybe removing that device would solve the problem.

3dfx tricks, tests and wallpapers

3dfx.rule.lv

Sanek

heh I would if I could.

The thing is - Voodoo2 is a 3D-accelerator. Which means that this card requires another video card in order to work. All 2D functions are handled by the primary video card, while all 3D functions are handled by Voodoo2 (secondary video card). And the problem to this is Microsoft's stupidity in failing to include Attached Devices support into Win NT/2K/XP, which means - NO D3D. However, OpenGL and Glide are 3rd party products and they don't require Attached Devices support.
Intel Celeron 433 MHz
128MB + 32MB RAM
40GB + 5.5GB HDD
ATI Rage IIc (poor D3D and OpenGL performance)
Dimond Monster 3D II 8MB 3D-Accelerator
Win98SE
Win2K Pro SP4 + Aston Shell 1.9.0
RedHat Linux 7.5
DirectX 8.1 (Win98)
FastVoodoo2 4.6 Driver Set
DirectX 9.0b (Win2K)
FastVoodoo2 4.0XP GE Driver Set

r21vo

I somewhere saw a tutorial or smth like that about using VooDoo2 also as a DirectDraw device, maybe you should try that.

3dfx tricks, tests and wallpapers

3dfx.rule.lv

bloodworm

there should be a way to edit your registry to tell winblows that the V2 is the device you wish to use in certain situations for d3d?  but I think D3D uses the 2d accelerator for some mixed fuctions as well, so this may not work at all!
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