Hey all =) I've been trying to show some other people on the net how the Voodoo looks compared to a Geforce 4200ti, but all the utilities I've used to take the screenshots so far fail to capture the actual in-game picture. I understand that this is because screenshots come from the frame buffer before they are blended in hardware, and I was wondering if anyone knows of a way to get them afterwards.
Basically, the Geforce screenies are accurate; jaggies, weird lighting effects, etc. The Voodoo, however, is nice and smooth and the lighting is clean in-game. But when I take a shot in-game it looks exactly like the Geforce- because the superior antialiasing routine of the Voodoo hasn't been applied in the pic. It might just be my imagination, but when I use my voodoo to play the game, the actual colors seem more vivid and the lighting seems more "true", if that makes any sense.
So anyway, someone has some ideas?
i think this is a known problem.
but, many screenshots on this forums are taken with Hypersnap, and Fraps is used a lot too. perhaps you should try those two programs.
let us know the result! :)